Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
19 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
20 |
Sammie Johnson refused an offer of inducements to betray Sammie Johnson's faith. Gain 6 enemies. |
3 |
23 |
Voluntarily left Mainstream Believer |
3 |
23 |
Returned to Drifter (Barbarian). |
3 |
25 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
25 |
Failed to qualify for Flight (Navy). |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
31 |
Sammie Johnson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Became a Scout (Explorer). |
6 |
33 |
Sammie Johnson's ship is damaged, and Sammie Johnson have to hitch-hike Sammie Johnson's way back across the stars to the nearest scout base. |
6 |
33 |
Gain 6 Contacts. Gain 1 Enemies. |
7 |
33 |
Became a Merchant (Free Trader). |
7 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
37 |
Continued as Merchant (Free Trader). |
8 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Continued as Merchant (Free Trader). |
9 |
45 |
A series of bad deals and decisions force Sammie Johnson into bankruptcy. Sammie Johnson salvages what Sammie Johnson can. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Opponents of Sammie Johnson's belief system ambush Sammie Johnson. |
10 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Retired. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Good fortune. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |