Retired Craftsman Sara McDonaugh  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 66 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 8 (0) 6 (0)111286
Worried
 
Skills
Admin 0
Athletics 0
Drive (Mole) 1
Drive (Walker) 1
Drive (Wheel) 1
Engineer (M-drive) 1
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Melee (Unarmed) 1
Persuade 1
Profession (Hostile Environment/Low-G) 1
Recon 0
Science (Robotic Sciences/Cybernetics) 1
Stealth 0
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Drifter Wanderer 12
Scout Explorer 01
Citizen Worker Craftsman46
Believer Missionary/Humanitarian Junior Project Worker02
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Myrtle Diaz Ally 4 0 0 1 Libert (F/41)
Lonzo Stone Rival 2 1 0 0 Suerrat (M/35)
Lonzo Stone was ruined by misfortune caused by the character.
Wilbur Williams Contact 1 4 2 5 Kedepu (M/16)
Very bad falling out.
Brooks Commins Rival 1 1 3 0 Sylean (M/24)
Selmer Sanchez Rival 2 0 3 6 Dynchia, Imperium (M/40)
Selmer Sanchez gains in power and influence.
Sebastian Burke Rival 1 2 3 3 Azhanti (M/17)
Sebastian Burke gains in influence.
Loyd Frazier Rival 1 2 2 0 Suerrat (M/79)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 20 Failed to qualify for Colonist (Citizen).
2 20 Became a Drifter (Wanderer).
2 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 24 Continued as Drifter (Wanderer).
3 25 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 28 Promoted to Drifter (Wanderer) rank 1.
4 28 Voluntarily left Wanderer
4 28 Failed to qualify for Surveyor (Scout).
4 28 Submitted to the draft.
4 28 Became a Scout (Explorer).
4 29 Sara McDonaugh's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
5 32 Voluntarily left Explorer
5 32 Became a Citizen (Worker).
5 33 Sara McDonaugh's business expands, Sara McDonaugh's corporation grows, or the colony thrives.
5 36 Promoted to Citizen (Worker) rank 1.
6 36 Continued as Citizen (Worker).
6 40 Political upheaval strikes Sara McDonaugh's homeworld, and Sara McDonaugh is caught up in the revolution.
6 40 Promoted to Citizen (Worker) rank 2 with the new title Technician.
7 40 Continued as Citizen (Worker).
7 41 Advanced training in a specialist field.
7 44 Promoted to Citizen (Worker) rank 3.
8 44 Continued as Citizen (Worker).
8 48 Sara McDonaugh's business expands, Sara McDonaugh's corporation grows, or the colony thrives.
8 48 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
9 48 Continued as Citizen (Worker).
9 51 Sara McDonaugh is rewarded for Sara McDonaugh's diligence or cunning.
10 52 Continued as Citizen (Worker).
10 56 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 56 Forced to muster out.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Retired at age 56.
11 56 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 57 Sara McDonaugh faith is shaken.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Continued as Believer (Missionary/Humanitarian).
12 62 Sara McDonaugh come into conflict with a splinter group Sara McDonaugh's own religion which maintains Sara McDonaugh's version is the wrong one. Gain 2 Rivals.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 62 Retired.
13 65 Scarred. Fully recovered. Owe 10,000 for medical bills.
14 66 Aging Crisis. Owe 50,000 for medical bills.
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