Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Selina Sherris is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
30 |
Selina Sherris secretly provide religious rites for a dying leader or noble, although they do not share Selina Sherris's faith. Gain an Ally in the family and a Rival who disagrees with Selina Sherris's choice. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Selina Sherris is chosen to represent Selina Sherris's faith in a vid show or other highly public forum. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
5 |
34 |
Voluntarily left Missionary/Humanitarian |
5 |
34 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Became a Citizen (Colonist). |
6 |
38 |
Selina Sherris's business expands, Selina Sherris's corporation grows, or the colony thrives. |
7 |
40 |
Continued as Citizen (Colonist). |
7 |
43 |
Political upheaval strikes Selina Sherris's homeworld, and Selina Sherris is caught up in the revolution. |
7 |
44 |
Promoted to Citizen (Colonist) rank 1. |
8 |
44 |
Continued as Citizen (Colonist). |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
50 |
A new romantic starts. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Gained a contact. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |