Retired Technician Serenity Clarke  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 66 F 1 (-2) 1 (-2) 3 (-1) 9 (1) 12 (2) 9 (1)1139C9
Easily upset
 
Skills
Athletics (Strength) 1
Carouse 2
Deception 1
Drive (Track) 1
Drive (Walker) 1
Electronics 0
Engineer 0
Flyer (Wing) 1
Gambler 1
Jack-of-All-Trades 1
Leadership 2
Mechanic 0
Medic 1
Persuade 1
Profession (Worker/Religion) 1
Profession (Sports/Team Ball Sports) 1
Science (Social Sciences/Belief) 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician33
Believer Missionary/Humanitarian Project Worker15
Scout Courier 02
Citizen Colonist 12
 
Name Type Affinity Enmity Power Influence Species
Ruben Mitchelle Contact 3 1 1 2 Murrissi (M/58)
Ima Abberton Enemy 0 6 0 4 Happrhani (F/21)
Very bad falling out.
Beth Fleming Ally 3 0 1 1 Ne Kraeda ren Kelva (F/67)
Rubie Burke Rival 0 2 3 6 Traltar (F/15)
 
Term Age History
1 18 Became a Citizen (Worker).
1 20 Serenity Clarke learn something Serenity Clarke should not have – a corporate secret, a political scandal – which Serenity Clarke can profit from illegally.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 25 Serenity Clarke learn something Serenity Clarke should not have – a corporate secret, a political scandal – which Serenity Clarke can profit from illegally.
2 25 Gain a criminal contact.
2 26 Promoted to Citizen (Worker) rank 2 with the new title Technician.
3 26 Continued as Citizen (Worker).
3 30 Serenity Clarke is rewarded for Serenity Clarke's diligence or cunning.
3 30 Promoted to Citizen (Worker) rank 3.
4 30 Voluntarily left Worker
4 30 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 32 A notable academic consults with Serenity Clarke about a publication or documentary he is working on. Gain a Contact in academia.
5 34 Continued as Believer (Missionary/Humanitarian).
5 36 A notable academic consults with Serenity Clarke about a publication or documentary he is working on. Gain a Contact in academia.
6 38 Continued as Believer (Missionary/Humanitarian).
6 42 A notable academic consults with Serenity Clarke about a publication or documentary he is working on. Gain a Contact in academia.
7 42 Voluntarily left Missionary/Humanitarian
7 42 Became a Scout (Courier).
7 45 Serenity Clarke have no idea what happened to Serenity Clarke – they found Serenity Clarke's ship drifting on the fringes of friendly space.
8 46 Continued as Scout (Courier).
8 49 Moved to a new world.
9 50 Voluntarily left Courier
9 50 Switched to Citizen (Colonist).
9 54 Political upheaval strikes Serenity Clarke's homeworld, and Serenity Clarke is caught up in the revolution.
9 54 Promoted to Citizen (Colonist) rank 1.
10 54 Continued as Citizen (Colonist).
10 56 Life ruined by a criminal gang. Gain the gang as an Enemy
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Retired at age 56.
11 56 Returned to Believer (Missionary/Humanitarian).
11 57 Serenity Clarke is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 60 Forced to continue current assignment.
11 60 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Continued as Believer (Missionary/Humanitarian).
12 63 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 64 Forced to muster out.
13 64 Aging Crisis. Owe 30,000 for medical bills.
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