Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Failed to qualify for Intelligence (Agent). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
28 |
Failed to qualify for Law Enforcement (Agent). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
32 |
Betrayed by a friend. One of Sharlene Learmonth's Contacts or Allies betrays Sharlene Learmonth, ending Sharlene Learmonth's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
39 |
Gain a patron in the arts. Gain an Ally |
6 |
40 |
Promoted to Entertainer (Artist) rank 1. |
7 |
40 |
Continued as Entertainer (Artist). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Promoted to Entertainer (Artist) rank 2. |
8 |
44 |
Continued as Entertainer (Artist). |
8 |
48 |
Works is especially well received and popular, making Sharlene Learmonth a minor celebrity |
8 |
48 |
Promoted to Entertainer (Artist) rank 3. |
9 |
48 |
Continued as Entertainer (Artist). |
9 |
50 |
Refused to criticise a questionable political leader on Sharlene Learmonth's homeworld. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
55 |
A notable academic consults with Sharlene Learmonth about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
56 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
56 |
Continued as Believer (Holy Warrior). |
11 |
57 |
Sharlene Learmonth aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
57 |
Became a Merchant (Broker). |
12 |
60 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
61 |
Promoted to Merchant (Broker) rank 1. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Merchant (Broker). |
13 |
63 |
Risk Sharlene Learmonth's fortune on a possibility lucrative deal and win. |
13 |
65 |
Forced to continue current assignment. |
13 |
65 |
Promoted to Merchant (Broker) rank 2. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |