Retired Lieutenant Tennie McNab  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 66 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 5 (-1)111765
Mad
 
Skills
Advocate 3
Astrogation 2
Drive (Track) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Investigate 1
Language 0
Mechanic 0
Melee (Striking) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Spacer) 0
Recon 2
Seafarer 0
Streetwise 2
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Agent Law Enforcement Lieutenant45
Scout Explorer Senior Scout37
 
Name Type Affinity Enmity Power Influence Species
Andre Ryan Rival 0 2 4 2 Suerrat (M/62)
Relationship becomes more moderate. Enemy becomes a rival.
Henery McKinnon Contact 1 1 3 1 Humaniti (M/25)
Essie Freeman Contact 1 1 6 0 Lancian (M/90)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Scarred. Owe 5,000 for medical bills.
2 20 Failed to qualify for Star Marine (Marine).
2 20 Submitted to the draft.
2 20 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 Go undercover to investigate an enemy.
2 24 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 24 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 24 Continued as Agent (Law Enforcement).
3 27 Befriended by a senior agent.
3 28 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 28 Continued as Agent (Law Enforcement).
4 30 Tennie McNab went above and beyond the call of duty.
4 32 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
5 32 Continued as Agent (Law Enforcement).
5 35 An investigation takes on a dangerous turn.
5 36 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
6 36 Continued as Agent (Law Enforcement).
6 37 Tennie McNab's work ends up coming home with Tennie McNab, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 37 Became a Scout (Explorer).
7 41 When dealing with an alien race, Tennie McNab botch an opportunity to gather extra intelligence about them.
7 41 Lightly injured, no permanent damage. Fully recovered.
7 41 Promoted to Scout (Explorer) rank 1 with the new title Scout.
8 41 Continued as Scout (Explorer).
8 43 Spend several years jumping from world to world in Tennie McNab's scout ship.
9 45 Continued as Scout (Explorer).
9 48 Perform an exemplary service for the scouts.
10 49 Aging Crisis. Owe 10,000 for medical bills.
10 49 Retired at age 49.
10 49 Attempted to change assignments.
10 49 Failed to qualify for Surveyor (Scout).
10 49 Continued as Scout (Explorer).
10 53 Spend several years jumping from world to world in Tennie McNab's scout ship.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 53 Continued as Scout (Explorer).
11 54 Tennie McNab's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
11 57 Promoted to Scout (Explorer) rank 2.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Attempted to change assignments.
12 57 Failed to qualify for Courier (Scout).
12 57 Continued as Scout (Explorer).
12 60 Tennie McNab spend a great deal of time on the fringes of Charted Space.
12 60 Gain a contact in an alien race.
12 61 Promoted to Scout (Explorer) rank 3 with the new title Senior Scout.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Continued as Scout (Explorer).
13 64 Psychologically damaged by Tennie McNab's time in the scouts.
14 64 Aging Crisis. Owe 30,000 for medical bills.
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