Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
A sudden war destroys Tracey Barnes's trade routes and contacts, forcing Tracey Barnes to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Attacked by enemies that Tracey Barnes easily defeat. |
3 |
29 |
Gain Enemy if Tracey Barnes don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Became a Scout (Courier). |
5 |
34 |
When dealing with an alien race, Tracey Barnes have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Courier). |
6 |
38 |
Tracey Barnes's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tracey Barnes fail to help. Gain an Enemy. |
6 |
38 |
Tracey Barnes have no idea what happened to Tracey Barnes – they found Tracey Barnes's ship drifting on the fringes of friendly space. |
7 |
40 |
Continued as Scout (Courier). |
7 |
43 |
Tracey Barnes spend a great deal of time on the fringes of Charted Space. |
7 |
43 |
Tracey Barnes have no idea what happened to Tracey Barnes – they found Tracey Barnes's ship drifting on the fringes of friendly space. |
8 |
44 |
Continued as Scout (Courier). |
8 |
48 |
Tracey Barnes's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tracey Barnes fail to help. Gain an Enemy. |
8 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Continued as Scout (Courier). |
9 |
50 |
Perform an exemplary service for the scouts. |
10 |
52 |
Attempted to change assignments. |
10 |
52 |
Failed to qualify for Explorer (Scout). |
10 |
52 |
Continued as Scout (Courier). |
10 |
54 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
54 |
Failed to qualify for Merchant Academy. |
11 |
54 |
Submitted to the draft. |
11 |
54 |
Became a Agent (Law Enforcement) with the new title Rookie. |
11 |
56 |
Birth or Death involving a family member or close friend. |
11 |
58 |
Forced to continue current assignment. |
11 |
58 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Agent (Law Enforcement). |
12 |
59 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
62 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Continued as Agent (Law Enforcement). |
13 |
66 |
Tracey Barnes's work ends up coming home with Tracey Barnes, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |