Retired Settler Viva Kirkham  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 66 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 12 (2) 9 (1)1117C9
Protruding spine, Plucky
 
Skills
Admin 0
Advocate 1
Animals (Veterinary) 1
Art (Creative/Visual Media) 1
Athletics 0
Broker 2
Carouse 1
Diplomat 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Flyer (Rotor) 1
Gambler 1
Jack-of-All-Trades 2
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 2
Medic 0
Persuade 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate 12
Merchant Merchant Marine 3rd Officer34
Citizen Colonist Settler35
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Katy Collins Ally 3 0 2 4 Azhanti (F/17)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Spent time maintaining and using heavy vehicles.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 24 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Embroiled in legal trouble.
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 30 Befriend a useful ally in one sphere. Gain an Ally.
4 32 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 32 Continued as Merchant (Merchant Marine).
5 33 A good deal ensures Viva Kirkham is living the high life for a few years.
5 36 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 36 Continued as Merchant (Merchant Marine).
6 38 Risk Viva Kirkham's fortune on a possibility lucrative deal and win.
6 40 Forced to muster out.
7 40 Switched to Citizen (Colonist).
7 44 Viva Kirkham gain experience in a technical field as a computer operator or surveyor.
8 44 Continued as Citizen (Colonist).
8 48 Viva Kirkham befriend a superior in the corporation or the colony.
8 48 Promoted to Citizen (Colonist) rank 1.
9 48 Continued as Citizen (Colonist).
9 50 Viva Kirkham is rewarded for Viva Kirkham's diligence or cunning.
9 52 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
10 52 Aging Crisis. Owe 10,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Citizen (Colonist).
10 53 Viva Kirkham rise to a position of power in Viva Kirkham's colony or corporation.
10 56 Promoted to Citizen (Colonist) rank 3.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Continued as Citizen (Colonist).
11 58 Viva Kirkham learn something Viva Kirkham should not have – a corporate secret, a political scandal – which Viva Kirkham can profit from illegally.
11 60 Forced to muster out.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 64 Someone more charismatic but less devout than Viva Kirkham has become Viva Kirkham's superior.
12 64 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 64 Aging Crisis. Owe 30,000 for medical bills.
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