Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Walter Hayes do not know what happened to Walter Hayes. There is a gap in Walter Hayes's memory. |
2 |
21 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
22 |
Walter Hayes make an alliance with a powerful and charismatic noble, who becomes an Ally. |
2 |
25 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
3 |
25 |
Continued as Noble (Administrator). |
3 |
28 |
Walter Hayes manipulate and charm Walter Hayes's way through high society. Gain a Rival and an Ally. |
4 |
29 |
Continued as Noble (Administrator). |
4 |
32 |
Walter Hayes reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Walter Hayes sponge off Walter Hayes's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
4 |
33 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
5 |
33 |
Continued as Noble (Administrator). |
5 |
34 |
Become deeply involved in politics on Walter Hayes's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Failed to qualify for Worker (Citizen). |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
39 |
Betrayed by a friend. One of Walter Hayes's Contacts or Allies betrays Walter Hayes, ending Walter Hayes's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Walter Hayes's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
Good fortune |
12 |
59 |
Forced to muster out. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Retired. |
13 |
62 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |