Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Willie Nevil's work ends up coming home with Willie Nevil, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Army (Army Support) with the new title Private. |
3 |
25 |
Assigned to a planet with a hostile or wild environment. |
3 |
27 |
Attempt at commissioned failed. |
3 |
27 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Army (Army Support). |
4 |
30 |
Surrounded and outnumbered by the enemy, Willie Nevil hold out until relief arrives. |
4 |
31 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
5 |
31 |
Continued as Army (Army Support). |
5 |
34 |
Surrounded and outnumbered by the enemy, Willie Nevil hold out until relief arrives. |
5 |
35 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Army (Cavalry) with previous rank. |
6 |
39 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
39 |
Gain rebels as Enemy |
7 |
39 |
Failed to qualify for Free Trader (Merchant). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
41 |
Spend time with an alien race. Gain a contact. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
46 |
Spend time with an alien race. Gain a contact. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Willie Nevil run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Willie Nevil is caught in the periphery of a scandal. |
10 |
55 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
58 |
Willie Nevil refused an offer of inducements to betray Willie Nevil's faith. Gain 5 enemies. |
11 |
59 |
Forced to continue current assignment. |
11 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Willie Nevil accepted an offer of inducements to betray Willie Nevil's faith. Gain 500,000 in cash. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Retired at age 63. |