Retired Sublieutenant Winnie Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 66 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 8 (0)111A58
Dependable, Perseveres, Astute
 
Skills
Admin 1
Animals 0
Astrogation 0
Athletics 0
Deception 2
Diplomat 1
Drive 0
Electronics 0
Engineer 0
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Gunner 0
Investigate 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee (Blade) 2
Pilot 0
Profession (Colonist) 0
Recon 0
Science (Social Sciences/Belief) 2
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Navy Flight Sublieutenant2 / 02
Drifter Barbarian 13
Scout Explorer 01
Drifter Scavenger 01
Believer Mainstream Believer Initiate13
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Jill Williamson Rival 1 1 0 3 Tezcat (F/29)
Clovis Pabst Enemy 0 2 0 5 Thaggeshi (M/53)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Winnie Walker went above and beyond the call of duty.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 25 Hard times caused by a lack of interstellar trade costs Winnie Walker's job.
3 25 Became a Navy (Flight) with the new title Crewman.
3 27 Winnie Walker join a gambling circle on board.
3 29 Commissioned in Navy (Flight) with the new title Ensign.
3 29 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
4 29 Continued as Navy (Flight).
4 33 During a battle, defeat or victory depends on Winnie Walker's actions. The ship suffers severe damage and Winnie Walker is blamed for the disaster. Winnie Walker is court - martialled and discharged.
5 33 Failed to qualify for Law Enforcement (Agent).
5 33 Became a Drifter (Barbarian).
5 34 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 34 Entered Merchant Academy with the Shipboard curriculum.
6 36 Gained a contact.
6 37 Dropped out of the merchant academy.
7 37 Continued as Drifter (Barbarian).
7 39 Lightly injured, no permanent damage. Fully recovered.
7 41 Promoted to Drifter (Barbarian) rank 1.
8 41 Continued as Drifter (Barbarian).
8 45 Winnie Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 45 Became a Scout (Explorer).
9 49 Winnie Walker inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10 49 Switched to Drifter (Scavenger).
10 52 Lightly injured, no permanent damage. Fully recovered.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Retired at age 52.
11 52 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 55 Winnie Walker is sent to a new community or parish to preach The Word among the poor.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Continued as Believer (Mainstream Believer).
12 58 Winnie Walker refused an offer of inducements to betray Winnie Walker's faith. Gain 1 enemies.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 60 Continued as Believer (Mainstream Believer).
13 62 Gained a contact.
13 64 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 64 Aging Crisis. Owe 30,000 for medical bills.
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