Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Zelda Cowen's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A series of bad deals and decisions force Zelda Cowen into bankruptcy. Zelda Cowen salvages what Zelda Cowen can. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Gained a contact. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Attacked by enemies that Zelda Cowen easily defeat. |
5 |
37 |
Gain Enemy if Zelda Cowen don't already have one. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Failed to qualify for Journalist (Entertainer). |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
40 |
Attacked by enemies and injured. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
40 |
Gain Enemy if Zelda Cowen don't already have one. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
42 |
Drafted into Law Enforcement |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
45 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
49 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
9 |
49 |
Switched to Drifter (Barbarian). |
9 |
51 |
Attacked by enemies and injured. |
9 |
51 |
Severely injured. Owe 12,500 for medical bills. |
9 |
51 |
Gain Enemy if Zelda Cowen don't already have one. |
9 |
53 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
53 |
Continued as Drifter (Barbarian). |
10 |
57 |
Suffer from a life-threatening illness. |
11 |
57 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
11 |
60 |
A good deal ensures Zelda Cowen is living the high life for a few years. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
A good deal ensures Zelda Cowen is living the high life for a few years. |