Retired Scout Zelia Harrington  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 66 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 12 (2) 4 (-1)1116C4
Chivalrous, Sheepish, Private
 
Skills
Admin 0
Animals 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 2
Explosives 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Navigation 0
Persuade 1
Profession (Colonist) 0
Recon 1
Science (Social Sciences/Linguistics) 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Scout Courier Scout23
Believer Missionary/Humanitarian Project Worker14
Retired 03
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Sean Teague Contact 2 1 2 0 Sylean (M/12)
Mitchell Cawley Contact 0 1 1 3 Sydite (M/43)
Janice Welter Contact 1 0 1 1 Sydite (F/64)
Omar Nelson Contact 1 1 3 0 Sydite (M/35)
Hans Duncan Contact 4 1 1 2 Iltharan (M/35)
Hans Duncan belongs to an unusual cultural or religious group.
Relationship becomes more moderate.
Hans Duncan gains in influence.
Edwina Habborlain Contact 2 2 3 1 Sydite (F/13)
Very bad falling out.
Adelbert Sullivan Enemy 0 3 3 0 Sydite (M/16)
Kelly Clements Enemy 0 3 0 2 Sylean (M/47)
Almira Owens Ally 2 0 0 5 Florian (F/70)
Boss Crowle Rival 6 1 1 1 Sydite (M/44)
reconciliation.
Minnie Cause Ally 2 0 0 4 Solomani, Imperium (M/36)
Forgiveness.
Jossie Baker Ally 5 0 0 4 Suerrat (F/9)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 25 Failed as a colonist.
2 25 Became a Rogue (Enforcer).
2 26 Nearly killed. Owe 30,000 for medical bills.
3 26 Became a Scout (Courier).
3 28 Zelia Harrington spend a great deal of time on the fringes of Charted Space.
3 28 Gain a contact in an alien race.
3 30 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 30 Continued as Scout (Courier).
4 34 When dealing with an alien race, Zelia Harrington botch an opportunity to gather extra intelligence about them.
4 34 Zelia Harrington's ship is damaged, and Zelia Harrington have to hitch-hike Zelia Harrington's way back across the stars to the nearest scout base.
4 34 Gain 5 Contacts. Gain 2 Enemies.
5 34 Continued as Scout (Courier).
5 38 Zelia Harrington's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
5 38 Promoted to Scout (Courier) rank 2.
6 38 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 42 Zelia Harrington retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 42 Continued as Believer (Missionary/Humanitarian).
7 45 Zelia Harrington secretly provide religious rites for a dying leader or noble, although they do not share Zelia Harrington's faith. Gain an Ally in the family and a Rival who disagrees with Zelia Harrington's choice.
7 46 Forced to continue current assignment.
7 46 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 46 Aging Crisis. Owe 30,000 for medical bills.
8 46 Retired at age 46.
8 46 Continued as Believer (Missionary/Humanitarian).
8 49 Injured. Fully recovered. Owe 5,000 for medical bills.
9 50 Aging Crisis. Owe 60,000 for medical bills.
9 50 Continued as Believer (Missionary/Humanitarian).
9 54 Moved to a new world.
9 54 Forced to muster out.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Retired.
10 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 59 Betrayal. Convert an Ally into a Rival or Enemy.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 66 Aging Crisis. Owe 20,000 for medical bills.
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