Junior Project Worker Zettie Abberton  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 66 F 2 (-2) 2 (-2) 3 (-1) 8 (0) 12 (2) 1 (-2)2238C1
Temperate, Clumsy, Inflexible
 
Skills
Admin 1
Athletics (Strength) 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 2
Engineer 0
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Mechanic 2
Persuade 3
Profession (Colonist/Farming) 1
Science (Social Sciences) 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 01
Merchant Merchant Marine 3rd Officer35
Scout Surveyor Scout12
Believer Missionary/Humanitarian Junior Project Worker04
 
Name Type Affinity Enmity Power Influence Species
Heber Young Contact 1 1 1 2 Answerin (M/43)
Ludwig Norman Contact 2 2 1 1 Answerin (M/31)
Keiwehiw Enemy 0 4 0 1 Aslan (F/38)
Very bad falling out.
Ivah McGrath Ally 2 1 2 2 Answerin (F/20)
An incident occured.
Rosalee Holmes Rival 1 0 0 1 Sylean (F/40)
Rosalee Holmes gains in influence.
 
Term Age History
1 18 Became a Citizen (Worker).
1 19 Advanced training in a specialist field.
2 22 Voluntarily left Worker
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 Make an unexpected connection outside Zettie Abberton's normal circles. Gain a Contact.
3 26 Continued as Merchant (Merchant Marine).
4 30 Continued as Merchant (Merchant Marine).
4 34 Zettie Abberton's business or ship thrives.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 37 Make an unexpected connection outside Zettie Abberton's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 42 Voluntarily left Merchant Marine
7 42 Became a Scout (Surveyor).
7 46 Zettie Abberton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Zettie Abberton fail to help. Gain an Enemy.
7 46 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
7 46 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 46 Continued as Scout (Surveyor).
8 49 Psychologically damaged by Zettie Abberton's time in the scouts.
9 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 50 Zettie Abberton faith is shaken.
10 53 Continued as Believer (Missionary/Humanitarian).
10 55 Zettie Abberton secretly provide religious rites for a dying leader or noble, although they do not share Zettie Abberton's faith. Gain an Ally in the family and a Rival who disagrees with Zettie Abberton's choice.
11 57 Continued as Believer (Missionary/Humanitarian).
11 59 Severely injured. Fully recovered. Owe 5,000 for medical bills.
12 61 Continued as Believer (Missionary/Humanitarian).
12 62 Zettie Abberton retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 65 Forced to muster out.
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