Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attacked by enemies that Addison Cook easily defeat. |
1 |
20 |
Gain Enemy if Addison Cook don't already have one. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Addison Cook run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
29 |
Vessel participates in a notable military engagement. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Flight (Navy). |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Line/Crew (Navy). |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Refuse to abuse Addison Cook's position for profit. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Vessel participates in a notable military engagement. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Line/Crew (Navy). |
7 |
41 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Severely injured. Fully recovered. |
8 |
42 |
Became a Entertainer (Journalist). |
8 |
44 |
One of Addison Cook's pieces of art is stolen, and the investigation brings Addison Cook into the criminal underworld. |
9 |
46 |
Voluntarily left Journalist |
9 |
46 |
Failed to qualify for Surveyor (Scout). |
9 |
46 |
Returned to Drifter (Barbarian). |
9 |
48 |
Betrayed by a friend. One of Addison Cook's Contacts or Allies betrays Addison Cook, ending Addison Cook's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Became a Merchant (Free Trader). |
10 |
49 |
Make an unexpected connection outside Addison Cook's normal circles. Gain a Contact. |
10 |
52 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
52 |
Continued as Merchant (Free Trader). |
11 |
54 |
Embroiled in legal trouble. |
12 |
56 |
Continued as Merchant (Free Trader). |
12 |
59 |
Good fortune |
12 |
60 |
Promoted to Merchant (Free Trader) rank 2. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Merchant (Free Trader). |
13 |
62 |
A sudden war destroys Addison Cook's trade routes and contacts, forcing Addison Cook to flee that region of space. |
13 |
62 |
Gain rebels as Enemy |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
64 |
Addison Cook is chosen to represent Addison Cook's faith in a vid show or other highly public forum. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |