Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Make a breakthrough in Agnes Learmonth's field. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
A disaster leaves several injured, and others blame Agnes Learmonth, forcing Agnes Learmonth to leave Agnes Learmonth's career. Gain a Rival. |
2 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
27 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
27 |
Failed to qualify for Line/Crew (Navy). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Failed to qualify for Infantry (Army). |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
37 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Became a Entertainer (Performer). |
7 |
41 |
Gain a patron in the arts. Gain an Ally |
8 |
41 |
Continued as Entertainer (Performer). |
8 |
42 |
One of Agnes Learmonth's pieces of art is stolen, and the investigation brings Agnes Learmonth into the criminal underworld. |
8 |
45 |
Promoted to Entertainer (Performer) rank 1. |
9 |
45 |
Continued as Entertainer (Performer). |
9 |
47 |
Join homeworld’s celebrity circles |
9 |
47 |
Gain a contact |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Entertainer (Performer) rank 2. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Entertainer (Performer). |
10 |
51 |
One of Agnes Learmonth's pieces of art is stolen, and the investigation brings Agnes Learmonth into the criminal underworld. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Continued as Entertainer (Performer). |
11 |
57 |
Criticised a questionable political leader on Agnes Learmonth's homeworld, causing his downfall. Gain an Enemy |
11 |
57 |
Forced to muster out. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |