Retired 3rd Officer Albertha Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 67 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 8 (0)111498
Hard working, Distressed
 
Skills
Admin 0
Art (Creative/Exotic Media) 1
Art (Performing/Performer) 1
Art (Creative/Visual Media) 1
Athletics (Dexterity) 1
Broker 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 2
Mechanic 1
Medic 0
Persuade 1
Pilot 0
Science (Social Sciences/Belief) 1
Science (Space Sciences/Cosmology) 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Physician 02
Drifter Wanderer 01
Scout Courier 01
Entertainer Artist 12
Believer Missionary/Humanitarian Project Worker12
Drifter Scavenger 01
Merchant Merchant Marine 3rd Officer33
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Elwood Clarke Ally 6 0 3 3 Darmine (M/24)
Elwood Clarke is diminished in both power and influence.
Magdalene Legge Enemy 0 4 1 0 Florian (F/24)
Mammie Torres Rival 0 2 1 0 Florian (F/82)
Eddie Ruiz Contact 1 0 2 1 Florian (F/52)
 
Term Age History
1 18 Became a Scholar (Physician).
1 19 Advanced training in a specialist field.
2 22 Continued as Scholar (Physician).
2 25 Work for an eccentric but brilliant mentor, who becomes an Ally.
3 26 Voluntarily left Physician
3 26 Became a Drifter (Wanderer).
3 28 Betrayed by a friend. One of Albertha Walker's Contacts or Allies betrays Albertha Walker, ending Albertha Walker's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Became a Scout (Courier).
4 30 Severely injured. Fully recovered. Owe 5,000 for medical bills.
5 30 Became a Entertainer (Artist).
5 31 Criticised a questionable political leader on Albertha Walker's homeworld, causing his downfall. Gain an Enemy
5 34 Promoted to Entertainer (Artist) rank 1.
6 34 Continued as Entertainer (Artist).
6 37 An investigation, tour, project or expedition goes wrong, stranding Albertha Walker far from home.
7 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 39 Albertha Walker is chosen to represent Albertha Walker's faith in a vid show or other highly public forum.
7 41 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 41 Continued as Believer (Missionary/Humanitarian).
8 44 Albertha Walker have been following false teachings!
9 44 Switched to Drifter (Scavenger).
9 48 Scarred. Owe 2,500 for medical bills.
10 48 Entered Merchant Academy with the Shipboard curriculum.
10 52 A prank goes horribly wrong. Gain a Rival.
10 52 Graduated.
11 52 Became a Merchant (Merchant Marine) with the new title Crewman.
11 52 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 53 Make an unexpected connection outside Albertha Walker's normal circles. Gain a Contact.
12 56 Continued as Merchant (Merchant Marine).
12 59 Embroiled in legal trouble.
12 60 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Retired at age 60.
13 60 Continued as Merchant (Merchant Marine).
13 62 Albertha Walker's business or ship thrives.
13 64 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
14 64 Aging Crisis. Owe 50,000 for medical bills.
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