Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Study Melee (Fencing) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
25 |
One of Altha Magrath's pieces of art is stolen, and the investigation brings Altha Magrath into the criminal underworld. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Altha Magrath is forced out because of censorship or controversy. What truth did Altha Magrath get too close to? |
4 |
27 |
Failed to qualify for Pirate (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Altha Magrath is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Gain Enemy if Altha Magrath don't already have one. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
34 |
Spend time with an alien race. Gain a contact. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
37 |
Spend time with an alien race. Gain a contact. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
41 |
Find valuable salvage. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Became a Agent (Intelligence). |
9 |
47 |
Advanced training in a specialist field. |
9 |
48 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
48 |
Continued as Agent (Intelligence). |
10 |
49 |
Established a network of contacts. Gain 2 contacts. |
10 |
52 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
11 |
52 |
Continued as Agent (Intelligence). |
11 |
55 |
Nearly killed. Fully recovered. |
12 |
55 |
Failed to qualify for Artist (Entertainer). |
12 |
55 |
Switched to Drifter (Wanderer). |
12 |
56 |
Survived a risky adventure but gained nothing. |
13 |
59 |
Continued as Drifter (Wanderer). |
13 |
60 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Retired at age 60. |
14 |
60 |
Retired. |
14 |
62 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |