Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
24 |
Alyce Walker befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
A revolution, attack or other unusual event throws Alyce Walker's life into chaos, forcing Alyce Walker to leave the planet. |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Attempted a risky adventure and was wildly successful. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Find valuable salvage. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
47 |
Suffer from a life-threatening illness. |
9 |
47 |
Failed to qualify for Explorer (Scout). |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
48 |
Offered job by a patron. Now owe him a favor. |
9 |
51 |
Forced to continue current assignment. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 3. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
55 |
Promoted to Drifter (Wanderer) rank 4. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
59 |
Alyce Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
62 |
Alyce Walker have been following false teachings! |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Retired. |
13 |
64 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |