Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Arline Ornery's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
When dealing with an alien race, Arline Ornery botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Arline Ornery's ship is damaged, and Arline Ornery have to hitch-hike Arline Ornery's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 6 Contacts. Gain 2 Enemies. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Arline Ornery's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arline Ornery fail to help. Gain an Enemy. |
3 |
30 |
Arline Ornery have no idea what happened to Arline Ornery – they found Arline Ornery's ship drifting on the fringes of friendly space. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Spend several years jumping from world to world in Arline Ornery's scout ship. |
4 |
34 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Spend several years jumping from world to world in Arline Ornery's scout ship. |
5 |
38 |
Promoted to Scout (Explorer) rank 4. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
42 |
Lost eye or limb. Owe 1,250 for medical bills. |
7 |
42 |
Became a Agent (Intelligence). |
7 |
46 |
Given specialist training in vehicles. |
7 |
46 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
46 |
Continued as Agent (Intelligence). |
8 |
50 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
9 |
50 |
Continued as Agent (Intelligence). |
9 |
53 |
Severely injured. Owe 1,250 for medical bills. |
9 |
54 |
Promoted to Agent (Intelligence) rank 3. |
10 |
54 |
Continued as Agent (Intelligence). |
10 |
55 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
55 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Arline Ornery refuse to secretly provide religious rites for a dying leader or noble, because they do not share Arline Ornery's faith. |
11 |
59 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
59 |
Continued as Believer (Holy Warrior). |
12 |
62 |
Arline Ornery is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
63 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Believer (Holy Warrior). |
13 |
64 |
A notable academic consults with Arline Ornery about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
67 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |