Retired 3rd Officer Aurora Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 67 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 4 (-1)111984
Tender minded, Attentive, Combative
 
Skills
Animals (Veterinary) 1
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Power) 1
Explosives 1
Flyer 0
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 1
Melee 0
Navigation 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scout Surveyor Scout23
Merchant Merchant Marine 3rd Officer36
Believer Holy Warrior Combat Leader22
 
Name Type Affinity Enmity Power Influence Species
Takeb Contact 3 1 2 4 Bwap (M/46)
Morton Harrison Contact 2 1 5 2 Urunishani (M/72)
Morton Harrison has life-changing event that creates new responsibilities.
Ryan Nichols Contact 2 1 3 5 Humaniti (M/45)
Sara Foale Enemy 0 3 3 1 Tezcat (F/29)
Amelia Hart Enemy 0 3 0 1 Humaniti (F/25)
Joseph Nicol Rival 0 1 0 1 Humaniti (M/19)
Relationship becomes more moderate. Enemy becomes a rival.
Gregorio Holt Contact 1 1 0 2 Humaniti (M/25)
Gregorio Holt has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 22 Aurora Anderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Became a Scout (Surveyor).
2 24 Aurora Anderson spend a great deal of time on the fringes of Charted Space.
2 24 Gain a contact in an alien race.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Continued as Scout (Surveyor).
3 28 Spend several years jumping from world to world in Aurora Anderson's scout ship.
3 30 Promoted to Scout (Surveyor) rank 2.
4 30 Continued as Scout (Surveyor).
4 33 Aurora Anderson's ship is damaged, and Aurora Anderson have to hitch-hike Aurora Anderson's way back across the stars to the nearest scout base.
4 33 Gain 2 Contacts. Gain 3 Enemies.
5 33 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 Aurora Anderson's business or ship thrives.
5 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 37 Continued as Merchant (Merchant Marine).
6 41 Given advanced training in a specialist field
7 41 Continued as Merchant (Merchant Marine).
7 42 Good fortune
7 45 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 45 Continued as Merchant (Merchant Marine).
8 47 Embroiled in legal trouble.
8 49 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 49 Aging Crisis. Owe 40,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Merchant (Merchant Marine).
9 53 Make an unexpected connection outside Aurora Anderson's normal circles. Gain a Contact.
10 53 Aging Crisis. Owe 20,000 for medical bills.
10 53 Continued as Merchant (Merchant Marine).
10 57 A good deal ensures Aurora Anderson is living the high life for a few years.
10 57 Forced to muster out.
11 57 Aging Crisis. Owe 10,000 for medical bills.
11 57 Became a Believer (Holy Warrior) with the new title Hopeful.
11 61 Gained a contact.
11 61 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 61 Aging Crisis. Owe 50,000 for medical bills.
12 61 Continued as Believer (Holy Warrior).
12 63 Aurora Anderson accepted an offer of inducements to betray Aurora Anderson's faith. Gain 740,000 in cash.
12 65 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 65 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙