Retired Staff Writer Bettie McMillan  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Swanfeh 67 F 1 (-2) 2 (-2) 1 (-2) 7 (0) 10 (1) 9 (1)None1217A9
Intolerant, Salient
 
Skills
Art (Performing/Instrument) 1
Athletics (Strength) 1
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gambler 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Investigate 2
Mechanic 1
Melee (Fencing) 2
Persuade 2
Pilot (Capital Ships) 1
Profession (Hostile Environment) 0
Recon 2
Stealth 0
Streetwise 2
Survival 1
Tactics (Military) 2
CareerAssignmentTitleRankTerms
Rogue Pirate Sergeant35
Citizen Colonist Settler23
Drifter Scavenger 01
Entertainer Journalist Staff Writer33
 
Name Type Affinity Enmity Power Influence Species
Pablo Long Ally 3 0 4 2 Cafadan (M/65)
Sumner Watkins Enemy 0 3 0 2 Swanfeh (M/20)
Sumner Watkins was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Rogue (Pirate) with the new title Lackey.
1 21 A crime lord considers Bettie McMillan his protégé.
1 22 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
2 22 Continued as Rogue (Pirate).
2 23 Involved in the planning of an impressive heist.
2 26 Promoted to Rogue (Pirate) rank 2 with the new title Corporal.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Thief (Rogue).
3 26 Continued as Rogue (Pirate).
3 29 Involved in a gambling ring.
4 30 Continued as Rogue (Pirate).
4 34 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
4 34 Promoted to Rogue (Pirate) rank 3 with the new title Sergeant.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Thief (Rogue).
5 34 Continued as Rogue (Pirate).
5 37 Involved in the planning of an impressive heist.
5 38 Forced to muster out.
6 38 Became a Citizen (Colonist).
6 41 Bettie McMillan learn something Bettie McMillan should not have – a corporate secret, a political scandal – which Bettie McMillan can profit from illegally.
6 42 Promoted to Citizen (Colonist) rank 1.
7 42 Continued as Citizen (Colonist).
7 45 Injured. Fully recovered. Owe 2,500 for medical bills.
8 46 Continued as Citizen (Colonist).
8 48 Political upheaval strikes Bettie McMillan's homeworld, and Bettie McMillan is caught up in the revolution.
8 50 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
9 50 Voluntarily left Colonist
9 50 Became a Drifter (Scavenger).
9 54 Encounter a Psionic institute.
9 54 Tested for psionic powers
10 54 Voluntarily left Scavenger
10 54 Became a Entertainer (Journalist).
10 57 Invited to take part in a controversial event or exhibition that injures Bettie McMillan's social standing.
10 58 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
11 58 Continued as Entertainer (Journalist).
11 62 Criticised a questionable political leader on Bettie McMillan's homeworld, causing his downfall. Gain an Enemy
11 62 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Entertainer (Journalist).
12 63 Birth or Death involving a family member or close friend.
12 66 Promoted to Entertainer (Journalist) rank 3.
13 66 Aging Crisis. Owe 40,000 for medical bills.
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