Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Melee (Grapple) as a hobby. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Merchant (Free Trader). |
2 |
26 |
Risk Bonnie Wood's fortune on a possibility lucrative deal and win. |
2 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
29 |
Continued as Merchant (Free Trader). |
3 |
32 |
Embroiled in legal trouble. |
3 |
33 |
Forced to muster out. |
4 |
33 |
Became a Drifter (Wanderer). |
5 |
37 |
Continued as Drifter (Wanderer). |
5 |
40 |
Bonnie Wood run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
40 |
Became a Scout (Explorer). |
6 |
44 |
Bonnie Wood have no idea what happened to Bonnie Wood – they found Bonnie Wood's ship drifting on the fringes of friendly space. |
7 |
44 |
Failed to qualify for Thief (Rogue). |
7 |
44 |
Submitted to the draft. |
7 |
44 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
48 |
Find Ancient Technology. |
8 |
48 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Smuggle illegal items onto a planet. |
8 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
52 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
10 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
57 |
Bonnie Wood refused an offer of inducements to betray Bonnie Wood's faith. Gain 2 enemies. |
10 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Believer (Holy Warrior). |
11 |
61 |
Opponents of Bonnie Wood's belief system ambush Bonnie Wood. |
11 |
61 |
Severely injured. Owe 20,000 for medical bills. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Retired. |
12 |
65 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |