Retired Junior Project Worker Carla Peck  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 67 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 9 (1) 2 (-2)111392
Unruly, Saucy
 
Skills
Art (Creative) 0
Carouse 1
Deception 1
Drive 0
Gun Combat (Energy) 3
Persuade 1
Pilot 0
Profession (Freeloader) 0
Recon 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 12
Rogue Thief 02
Army Infantry Private01
Drifter Scavenger 11
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Wanderer 23
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Buena Lopez Ally 3 0 5 4 Traltar (F/25)
Dena Norman Enemy 0 5 1 2 Answerin (F/47)
Hermine Ronald Rival 2 3 2 0 Florian (F/59)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 19 A new romantic starts. Gain an Ally.
2 22 Continued as Entertainer (Performer).
2 26 Find an Alien Artifact.
2 26 Promoted to Entertainer (Performer) rank 1.
3 26 Voluntarily left Performer
3 26 Became a Rogue (Thief).
3 29 Carla Peck spend months in the dangerous criminal underworld.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Pirate (Rogue).
4 30 Continued as Rogue (Thief).
4 31 Injured. Fully recovered. Owe 5,000 for medical bills.
5 31 Became a Army (Infantry) with the new title Private.
5 33 Forced out after co-operating with military investigation in commanding officer's illegal activity.
6 33 Failed to qualify for Colonist (Citizen).
6 33 Became a Drifter (Scavenger).
6 37 Promoted to Drifter (Scavenger) rank 1.
7 37 Voluntarily left Scavenger
7 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 38 Carla Peck aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 38 Switched to Drifter (Wanderer).
8 39 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 42 Promoted to Drifter (Wanderer) rank 1.
9 42 Continued as Drifter (Wanderer).
9 43 Find valuable salvage.
9 46 Promoted to Drifter (Wanderer) rank 2.
10 46 Continued as Drifter (Wanderer).
10 47 Find valuable salvage.
10 50 Forced to muster out.
11 50 Aging Crisis. Owe 40,000 for medical bills.
11 50 Retired at age 50.
11 50 Retired.
11 53 Good fortune.
12 54 Aging Crisis. Owe 50,000 for medical bills.
12 58 Good fortune.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 62 Moved to a new world.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 66 Victim of a crime.
15 66 Aging Crisis. Owe 50,000 for medical bills.
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