Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Carole Hall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Survived a risky adventure but gained nothing. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Drafted into Law Enforcement |
6 |
41 |
Promoted to Drifter (Barbarian) rank 3. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Good fortune |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
49 |
Nearly killed. Owe 8,750 for medical bills. |
9 |
49 |
Failed to qualify for Broker (Merchant). |
9 |
49 |
Returned to Drifter (Wanderer). |
9 |
53 |
Betrayed by a friend. One of Carole Hall's Contacts or Allies betrays Carole Hall, ending Carole Hall's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
53 |
Became a Merchant (Free Trader). |
10 |
57 |
A sudden war destroys Carole Hall's trade routes and contacts, forcing Carole Hall to flee that region of space. |
10 |
57 |
Gain rebels as Enemy |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
60 |
Opponents of Carole Hall's belief system ambush Carole Hall. |
11 |
60 |
Nearly killed. Owe 30,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Retired. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |