Retired 4th Officer Cecil Bryant  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 67 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 5 (-1)111A55
Pleasing, Overly broad shoulders
 
Skills
Athletics (Strength) 1
Electronics (Sensors) 1
Gun Combat 0
Gunner 0
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Melee 0
Pilot 0
Recon 1
Stealth 0
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Merchant Merchant Marine 4th Officer24
Agent Intelligence 01
Drifter Wanderer 23
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Bernice Clubb Rival 1 3 5 1 Tezcat (F/22)
Besse Purcell Contact 3 1 4 2 Tezcat (F/22)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 20 Became a Merchant (Merchant Marine).
2 22 Gained a contact.
2 24 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 24 Continued as Merchant (Merchant Marine).
3 28 Imperial trade restrictions force Cecil Bryant out of business.
4 28 Continued as Merchant (Merchant Marine).
4 29 A romantic relationship ends badly. Gain a Rival or Enemy.
4 32 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 32 Continued as Merchant (Merchant Marine).
5 35 A series of bad deals and decisions force Cecil Bryant into bankruptcy. Cecil Bryant salvages what Cecil Bryant can.
6 35 Became a Agent (Intelligence).
6 39 Injured. Fully recovered. Owe 2,500 for medical bills.
7 39 Failed to qualify for Worker (Citizen).
7 39 Became a Drifter (Wanderer).
7 40 Find Ancient Technology.
7 43 Promoted to Drifter (Wanderer) rank 1.
8 43 Continued as Drifter (Wanderer).
8 46 Find valuable salvage.
8 47 Promoted to Drifter (Wanderer) rank 2.
9 47 Aging Crisis. Owe 10,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Drifter (Wanderer).
9 49 Betrayed by a friend. One of Cecil Bryant's Contacts or Allies betrays Cecil Bryant, ending Cecil Bryant's career. That Contact or Ally becomes a Rival or Enemy.
10 49 Retired.
10 52 Gained a contact.
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 55 Birth or Death involving a family member or close friend.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 60 Moved to a new world.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 10,000 for medical bills.
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