Retired Lieutenant Clementine Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 67 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0)111166
Inconsistent
 
Skills
Advocate 0
Astrogation 0
Diplomat 1
Electronics (Comms) 1
Electronics (Computer) 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Leadership 1
Mechanic 1
Melee 0
Pilot 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout13
Marine Marine Support Lieutenant1 / 01
Citizen Corporate 12
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Gus Eade Contact 0 0 1 1 Tezcat (M/43)
Gus Eade gains in influence.
Albin Dunn Ally 3 0 0 0 Tezcat (M/55)
Albin Dunn is in desperate trouble and could use the character’s help.
Ken Pabst Ally 2 0 3 1 Swanfeh (M/70)
 
Term Age History
1 18 Became a Scout (Courier).
1 22 When dealing with an alien race, Clementine Fabble botch an opportunity to gather extra intelligence about them.
1 22 Severely injured. Fully recovered. Owe 10,000 for medical bills.
2 22 Continued as Scout (Courier).
2 26 Spend several years jumping from world to world in Clementine Fabble's scout ship.
2 26 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 26 Continued as Scout (Courier).
3 29 Clementine Fabble spend a great deal of time on the fringes of Charted Space.
3 29 Gain a contact in an alien race.
3 30 Forced to muster out.
4 30 Failed to qualify for Corporate Agent (Agent).
4 30 Submitted to the draft.
4 30 Became a Marine (Marine Support) with the new title Marine.
4 32 Trapped behind enemy lines.
4 34 Commissioned in Marine (Marine Support) with the new title Lieutenant.
5 34 Voluntarily left Marine Support
5 34 Became a Citizen (Corporate).
5 36 Advanced training in a specialist field.
5 38 Promoted to Citizen (Corporate) rank 1.
6 38 Continued as Citizen (Corporate).
6 42 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
7 42 Aging Crisis. Owe 30,000 for medical bills.
7 42 Retired at age 42.
7 42 Retired.
7 43 A new romantic starts. Gain an Ally.
8 46 Aging Crisis. Owe 30,000 for medical bills.
8 50 Good fortune.
9 50 Aging Crisis. Owe 40,000 for medical bills.
9 53 Victim of a crime.
10 54 Aging Crisis. Owe 50,000 for medical bills.
10 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 60 Betrayal. Convert an Ally into a Rival or Enemy.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 66 Moved to a new world.
13 66 Aging Crisis. Owe 10,000 for medical bills.
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