Retired Manager Diana Palmer  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vanejenese 67 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 4 (-1)6 (0)111554
Nurturing, Pallor
 
Skills
Admin 1
Advocate 0
Athletics 0
Broker 0
Deception 0
Diplomat 3
Drive (Walker) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gunner 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Navigation 1
Persuade 0
Pilot (Small Craft) 2
Science (Life Sciences/Psionicology) 0
Streetwise 1
Survival 0
Telekinesis 1
Telepathy 0
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager23
Scout Surveyor Scout12
Navy Flight Able Spacehand12
Drifter Wanderer 01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 02
Believer Mainstream Believer Lay Person02
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Jean Sherris Rival 1 2 1 6 Iltharan (F/18)
Ashley Hansen Rival 2 2 0 4 Vanejenese (M/13)
Zada Mathew Rival 0 2 0 2 Vanejenese (F/40)
Antonette Ornery Rival 2 0 1 2 Vanejenese (F/29)
Antonette Ornery has life-changing event that creates new responsibilities.
Icy Alvarez Rival 1 0 1 6 Dynchia (F/56)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Gained a contact.
1 22 Graduated. Gain an rival who is upset that Diana Palmer left the community.
2 22 Became a Citizen (Corporate).
2 25 Diana Palmer befriend a superior in the corporation or the colony.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 30 Diana Palmer befriend a superior in the corporation or the colony.
3 30 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 30 Continued as Citizen (Corporate).
4 34 Advanced training in a specialist field.
4 34 Forced to muster out.
5 34 Became a Scout (Surveyor).
5 35 Gained a contact.
6 38 Continued as Scout (Surveyor).
6 41 Spend several years jumping from world to world in Diana Palmer's scout ship.
6 42 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
7 42 Voluntarily left Surveyor
7 42 Failed to qualify for Army Support (Army).
7 42 Submitted to the draft.
7 42 Became a Navy (Flight) with the new title Crewman.
7 43 Diana Palmer is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7 46 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
8 46 Continued as Navy (Flight).
8 49 During a battle, defeat or victory depends on Diana Palmer's actions. Diana Palmer actions lead to an honorabe discharge.
9 49 Became a Drifter (Wanderer).
9 53 Diana Palmer do not know what happened to Diana Palmer. There is a gap in Diana Palmer's memory.
10 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 54 Diana Palmer come into conflict with a splinter group Diana Palmer's own religion which maintains Diana Palmer's version is the wrong one. Gain 1 Rivals.
11 54 Switched to Drifter (Scavenger).
12 58 Continued as Drifter (Scavenger).
12 59 Betrayed by a friend. One of Diana Palmer's Contacts or Allies betrays Diana Palmer, ending Diana Palmer's career. That Contact or Ally becomes a Rival or Enemy.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Retired at age 59.
13 59 Switched to Believer (Mainstream Believer) with the new title Lay Person.
13 63 Diana Palmer retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 63 Continued as Believer (Mainstream Believer).
14 67 A notable academic consults with Diana Palmer about a publication or documentary he is working on. Gain a Contact in academia.
15 67 Aging Crisis. Owe 60,000 for medical bills.
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