Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Became a Psion (Adept). |
3 |
28 |
An anti-psi cult or gang attempts to expose or attack Duedher. |
4 |
28 |
Became a Scout (Explorer). |
4 |
29 |
Duedher's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Rewarded for a successful mission. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
40 |
Arrested |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
40 |
Became a Prisoner (Inmate). |
7 |
42 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
8 |
44 |
Switched to Prisoner (Thug) with previous rank. |
8 |
47 |
Parole hearing. |
8 |
48 |
Promoted to Prisoner (Thug) rank 1. |
9 |
48 |
Switched to Prisoner (Fixer) with previous rank. |
9 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
52 |
Returned to Prisoner (Inmate). |
10 |
54 |
Persecuted by a prison gang. |
11 |
56 |
Returned to Prisoner (Fixer). |
11 |
60 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Returned to Prisoner (Thug). |
12 |
63 |
Joined a prison gang |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |