Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
During a battle, defeat or victory depends on Gusta Mulvahil's actions. Gusta Mulvahil actions lead to an honorabe discharge. |
2 |
19 |
Entered Military Academy(Army Academy) |
2 |
20 |
A prank goes horribly wrong. Gain an Enemy |
2 |
23 |
Graduated. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Nearly killed. |
4 |
27 |
Became a Scholar (Physician). |
4 |
28 |
Win a prestigious prize for Gusta Mulvahil's work. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Scholar (Field Researcher) with previous rank. |
5 |
35 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
35 |
Continued as Scholar (Field Researcher). |
6 |
37 |
Good fortune |
6 |
39 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
39 |
Continued as Scholar (Field Researcher). |
7 |
41 |
Agreed to perform research that goes against Gusta Mulvahil's conscience. Gain 2 Enemies. |
7 |
43 |
Promoted to Scholar (Field Researcher) rank 2. |
8 |
43 |
Voluntarily left Field Researcher |
8 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Voluntarily left Scavenger |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Gusta Mulvahil retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
54 |
Gusta Mulvahil is chosen to represent Gusta Mulvahil's faith in a vid show or other highly public forum. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Returned to Drifter (Scavenger). |
11 |
59 |
Victim of a crime |
11 |
59 |
Promoted to Drifter (Scavenger) rank 2. |
12 |
59 |
Continued as Drifter (Scavenger). |
12 |
63 |
Survived a risky adventure but gained nothing. |
12 |
63 |
Promoted to Drifter (Scavenger) rank 3. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Drifter (Scavenger). |
13 |
64 |
Nearly killed. Owe 20,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |