Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
A disaster leaves several injured, and others blame Helene Hall, forcing Helene Hall to leave Helene Hall's career. Gain a Rival. |
1 |
22 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Helene Hall come into conflict with a splinter group Helene Hall's own religion which maintains Helene Hall's version is the wrong one. Gain 3 Rivals. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Became a Scout (Courier). |
4 |
28 |
Spend several years jumping from world to world in Helene Hall's scout ship. |
5 |
30 |
Continued as Scout (Courier). |
5 |
33 |
Serve as the courier for an important message from the Imperium. |
5 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
34 |
Continued as Scout (Courier). |
6 |
36 |
Gained a contact. |
6 |
38 |
Promoted to Scout (Courier) rank 2. |
7 |
38 |
Continued as Scout (Courier). |
7 |
42 |
When dealing with an alien race, Helene Hall botch an opportunity to gather extra intelligence about them. |
7 |
42 |
Helene Hall's ship is damaged, and Helene Hall have to hitch-hike Helene Hall's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 5 Contacts. Gain 3 Enemies. |
8 |
42 |
Continued as Scout (Courier). |
8 |
46 |
Psychologically damaged by Helene Hall's time in the scouts. |
9 |
46 |
Failed to qualify for Field Researcher (Scholar). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
47 |
Helene Hall's business or ship thrives. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Make an unexpected connection outside Helene Hall's normal circles. Gain a Contact. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Risk Helene Hall's fortune on a possibility lucrative deal and win. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Make an unexpected connection outside Helene Hall's normal circles. Gain a Contact. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Make an unexpected connection outside Helene Hall's normal circles. Gain a Contact. |
13 |
66 |
Forced to muster out. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Retired at age 66. |