Retired 3rd Officer Hessie Ruth  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 67 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 1 (-2)111961
Asymmetrical face, Smooth
 
Skills
Admin 0
Athletics 0
Drive 0
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 3
Leadership 1
Mechanic 2
Medic 1
Melee (Unarmed) 1
Persuade 3
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal12
Believer Missionary/Humanitarian Project Worker16
Drifter Barbarian 01
Merchant Merchant Marine 3rd Officer34
 
Name Type Affinity Enmity Power Influence Species
Alice Stone Rival 2 2 1 4 Ne Kraeda ren Kelva (M/41)
Alice Stone loses some of their power base.
Aerr Vurzfonsak Rival 1 2 3 0 Vargr, Imperium (M/44)
Aerr Vurzfonsak's influence is diminished.
Amos Caldwell Ally 2 0 3 4 Ne Kraeda ren Kelva (M/49)
Amos Caldwell has had an unexpected run of good fortune lately.
Squire George Rival 0 1 1 1 Tezcat (M/21)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 20 Assigned to an urbanised planet torn by war.
1 22 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Infantry).
2 23 Hessie Ruth is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 23 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 26 A romantic relationship ends badly. Gain a Rival or Enemy.
4 27 Continued as Believer (Missionary/Humanitarian).
4 30 Hessie Ruth refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hessie Ruth's faith.
5 31 Continued as Believer (Missionary/Humanitarian).
5 32 A notable academic consults with Hessie Ruth about a publication or documentary he is working on. Gain a Contact in academia.
5 35 Forced to continue current assignment.
5 35 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 35 Continued as Believer (Missionary/Humanitarian).
6 36 Hessie Ruth retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 39 Continued as Believer (Missionary/Humanitarian).
7 41 Hessie Ruth secretly provide religious rites for a dying leader or noble, although they do not share Hessie Ruth's faith. Gain an Ally in the family and a Rival who disagrees with Hessie Ruth's choice.
8 43 Continued as Believer (Missionary/Humanitarian).
8 47 Hessie Ruth is sent to a new community or parish to preach The Word among the poor.
8 47 Forced to muster out.
9 47 Became a Drifter (Barbarian).
9 50 Contact with Government.
10 51 Voluntarily left Barbarian
10 51 Became a Merchant (Merchant Marine) with the new title Crewman.
10 53 Given advanced training in a specialist field
10 55 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 55 Continued as Merchant (Merchant Marine).
11 59 Given advanced training in a specialist field
11 59 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 59 Continued as Merchant (Merchant Marine).
12 60 Risk Hessie Ruth's fortune on a possibility lucrative deal and win.
12 63 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
13 63 Continued as Merchant (Merchant Marine).
13 67 A series of bad deals and decisions force Hessie Ruth into bankruptcy. Hessie Ruth salvages what Hessie Ruth can.
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 67 Retired at age 67.
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