Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Infantry) with previous rank. |
2 |
24 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
24 |
Failed to qualify for Field Researcher (Scholar). |
3 |
24 |
Became a Drifter (Barbarian). |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Attempted a risky adventure and was wildly successful. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Janie Withers's Contacts or Allies betrays Janie Withers, ending Janie Withers's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
37 |
A good deal ensures Janie Withers is living the high life for a few years. |
7 |
38 |
Voluntarily left Free Trader |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Janie Withers come into conflict with a splinter group Janie Withers's own religion which maintains Janie Withers's version is the wrong one. Gain 3 Rivals. |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
41 |
Betrayed by a friend. One of Janie Withers's Contacts or Allies betrays Janie Withers, ending Janie Withers's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
41 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
Accused of a crime |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
45 |
Became a Prisoner (Inmate). |
10 |
49 |
Disgraced. Word of Janie Withers's criminal past reaches Janie Withers's homeworld. |
11 |
49 |
Switched to Prisoner (Fixer) with previous rank. |
11 |
53 |
A guard takes a dislike to Janie Withers. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Continued as Prisoner (Fixer). |
12 |
56 |
Defeated a prison gang. Gain an Enemy. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Switched to Prisoner (Thug) with previous rank. |
13 |
58 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Continued as Prisoner (Thug). |
14 |
63 |
Severely injured. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |