Retired Senior Crewman Jessie Chambers  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 67 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 5 (-1)111745
Gracious, Attentive to others
 
Skills
Admin 0
Advocate 1
Animals 0
Art (Performing) 0
Athletics 0
Diplomat 0
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 0
Mechanic 1
Melee 0
Persuade 1
Profession (Worker/Religion) 1
Stealth 1
Steward 1
Streetwise 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Scholar Scientist 01
Agent Law Enforcement Corporal12
Merchant Merchant Marine Senior Crewman14
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Barbarian 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Roderick Arnold Contact 3 0 1 3 Tezcat (M/42)
Roderick Arnold is out of contact doing something interesting but not suspicious.
Hans Teague Enemy 0 3 1 6 Ne Kraeda ren Kelva (M/21)
Hans Teague has life-changing event that creates new responsibilities.
Edith Banks Contact 3 2 1 2 Sydite (F/42)
Edith Banks gained influence with the character’s assistance.
Golda Baldry Contact 0 1 0 0 Vanejenese (F/57)
Terrence French Ally 3 0 1 1 Thaggeshi (M/49)
Terrence French fell on hard times.
Ruby Jenkins Contact 1 0 2 1 Swanfeh (M/76)
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 20 A mission goes wrong and Jessie Chambers is stranded behind enemy lines. Ejected from the service.
2 20 Became a Scholar (Scientist).
2 24 Advanced training in a specialist field.
3 24 Voluntarily left Scientist
3 24 Failed to qualify for Corporate Agent (Agent).
3 24 Submitted to the draft.
3 24 Became a Agent (Law Enforcement) with the new title Rookie.
3 25 Moved to a new world.
3 28 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 28 Continued as Agent (Law Enforcement).
4 29 Lost eye or limb. Fully recovered.
5 29 Became a Merchant (Merchant Marine) with the new title Crewman.
6 33 Continued as Merchant (Merchant Marine).
6 34 A good deal ensures Jessie Chambers is living the high life for a few years.
6 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 37 Continued as Merchant (Merchant Marine).
7 41 Make an unexpected connection outside Jessie Chambers's normal circles. Gain a Contact.
8 41 Continued as Merchant (Merchant Marine).
8 45 A series of bad deals and decisions force Jessie Chambers into bankruptcy. Jessie Chambers salvages what Jessie Chambers can.
9 45 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 47 Jessie Chambers aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 47 Became a Drifter (Barbarian).
10 50 Jessie Chambers do not know what happened to Jessie Chambers. There is a gap in Jessie Chambers's memory.
11 50 Aging Crisis. Owe 30,000 for medical bills.
11 50 Retired at age 50.
11 50 Retired.
11 53 Gained a contact.
12 54 Aging Crisis. Owe 20,000 for medical bills.
12 56 Gained a contact.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 62 Aging Crisis. Owe 50,000 for medical bills.
14 64 Gained a contact.
15 66 Aging Crisis. Owe 20,000 for medical bills.
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