Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Jessie Kuhn learn something Jessie Kuhn should not have – a corporate secret, a political scandal – which Jessie Kuhn can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Political upheaval strikes Jessie Kuhn's homeworld, and Jessie Kuhn is caught up in the revolution. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Jessie Kuhn's business expands, Jessie Kuhn's corporation grows, or the colony thrives. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Jessie Kuhn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Nearly killed. Owe 5,000 for medical bills. |
6 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
Gained a contact. |
8 |
46 |
Continued as Believer (Mainstream Believer). |
8 |
47 |
Jessie Kuhn accepted an offer of inducements to betray Jessie Kuhn's faith. Gain 440,000 in cash. |
8 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Retired. |
9 |
52 |
Good fortune. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
57 |
Moved to a new world. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
66 |
Good fortune. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |