Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Johnie Head's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Johnie Head's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
30 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Offered job by a patron. Now owe him a favor. |
7 |
42 |
Became a Army (Cavalry) with the new title Private. |
7 |
44 |
Thrown into a brutal ground war |
7 |
46 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
8 |
46 |
Continued as Army (Cavalry). |
8 |
50 |
Unit is slaughtered in a disastrous battle, for which Johnie Head blame Johnie Head's commander. Gain commander as Enemy. |
8 |
50 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
9 |
50 |
Continued as Army (Cavalry). |
9 |
53 |
Assigned to a peacekeeping role. |
9 |
54 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Voluntarily left Cavalry |
10 |
54 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
56 |
Johnie Head accepted an offer of inducements to betray Johnie Head's faith. Gain 570,000 in cash. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Retired. |
11 |
59 |
Good fortune. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |