Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. Gain an rival who is upset that Joseph Day left the community. |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
Gained a contact. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Joseph Day spend a great deal of time on the fringes of Charted Space. |
3 |
28 |
Gain a contact in an alien race. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Joseph Day spend a great deal of time on the fringes of Charted Space. |
4 |
31 |
Psychologically damaged by Joseph Day's time in the scouts. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
When dealing with an alien race, Joseph Day have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Scout (Courier) rank 2. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Joseph Day's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Law Enforcement (Agent). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Make an unexpected connection outside Joseph Day's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Embroiled in legal trouble. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
A good deal ensures Joseph Day is living the high life for a few years. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Joseph Day's business or ship thrives. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
A sudden war destroys Joseph Day's trade routes and contacts, forcing Joseph Day to flee that region of space. |
11 |
60 |
Gain rebels as Enemy |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |