Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Kattie Ferguson do not know what happened to Kattie Ferguson. There is a gap in Kattie Ferguson's memory. |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
20 |
Find valuable salvage. |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
28 |
Betrayed by a friend. One of Kattie Ferguson's Contacts or Allies betrays Kattie Ferguson, ending Kattie Ferguson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Became a Citizen (Corporate). |
5 |
30 |
Spent time maintaining and using heavy vehicles. |
5 |
32 |
Promoted to Citizen (Corporate) rank 1. |
6 |
32 |
Continued as Citizen (Corporate). |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
35 |
Failed to qualify for Surveyor (Scout). |
7 |
35 |
Returned to Drifter (Scavenger). |
7 |
37 |
Kattie Ferguson do not know what happened to Kattie Ferguson. There is a gap in Kattie Ferguson's memory. |
8 |
37 |
Failed to qualify for Worker (Citizen). |
8 |
37 |
Continued as Drifter (Scavenger). |
8 |
39 |
Kattie Ferguson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
39 |
Failed to qualify for Law Enforcement (Agent). |
9 |
39 |
Submitted to the draft. |
9 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
43 |
Continued as Merchant (Merchant Marine). |
10 |
44 |
Gained a contact. |
10 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
47 |
Continued as Merchant (Merchant Marine). |
11 |
49 |
Given advanced training in a specialist field |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Continued as Merchant (Merchant Marine). |
12 |
54 |
A sudden war destroys Kattie Ferguson's trade routes and contacts, forcing Kattie Ferguson to flee that region of space. |
12 |
54 |
Gain rebels as Enemy |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
54 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
57 |
Kattie Ferguson secretly provide religious rites for a dying leader or noble, although they do not share Kattie Ferguson's faith. Gain an Ally in the family and a Rival who disagrees with Kattie Ferguson's choice. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
58 |
Continued as Believer (Mainstream Believer). |
14 |
61 |
Amnesia. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
62 |
Continued as Believer (Mainstream Believer). |
15 |
64 |
Kattie Ferguson is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
66 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |