Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Leatha Dwyer's time in the scouts. |
2 |
20 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Marine (Star Marine) with previous rank. |
3 |
28 |
Leatha Dwyer is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Victim of a crime |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
36 |
Voluntarily left Law Enforcement |
6 |
36 |
Failed to qualify for Courier (Scout). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
38 |
Find Ancient Technology. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
43 |
Leatha Dwyer do not know what happened to Leatha Dwyer. There is a gap in Leatha Dwyer's memory. |
8 |
43 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
44 |
Spent the college years partying. |
8 |
47 |
Graduated. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
51 |
Make an unexpected connection outside Leatha Dwyer's normal circles. Gain a Contact. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Leatha Dwyer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
54 |
Leatha Dwyer secretly provide religious rites for a dying leader or noble, although they do not share Leatha Dwyer's faith. Gain an Ally in the family and a Rival who disagrees with Leatha Dwyer's choice. |
11 |
57 |
Forced to muster out. |
12 |
57 |
Switched to Drifter (Scavenger). |
12 |
58 |
Leatha Dwyer do not know what happened to Leatha Dwyer. There is a gap in Leatha Dwyer's memory. |
13 |
58 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
60 |
Opponents of Leatha Dwyer's belief system ambush Leatha Dwyer. |
13 |
60 |
Severely injured. Owe 20,000 for medical bills. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Retired at age 60. |
14 |
60 |
Retired. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |