Retired Combat Leader Leda Martin  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 67 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 9 (1)111A69
Indolent, Foolish, Stoical
 
Skills
Astrogation 1
Athletics (Strength) 1
Electronics (Sensors) 1
Flyer (Airship) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Leadership 1
Mechanic 2
Melee (Unarmed) 1
Navigation 1
Persuade 0
Pilot 0
Steward 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout23
Scout Courier 24
Merchant Merchant Marine Senior Crewman12
Drifter Scavenger 02
Believer Holy Warrior Combat Leader21
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Ford Murray Ally 3 0 0 2 Darmine (M/77)
Granville Reed Contact 1 1 0 1 Luriani (M/14)
Harry Jackson Contact 3 1 5 1 Darmine (M/42)
Harry Jackson gains in power and influence.
Randy Raycraft Contact 2 1 1 1 Darmine (M/18)
Emmet Edwards Contact 1 1 0 0 Florian (M/28)
Zola Cox Contact 0 2 0 1 Darmine (F/62)
Zola Cox is missing under suspicious circumstances.
Arnold Palmer Enemy 0 3 1 0 Darmine (M/29)
Very bad falling out.
Carleton Wheeler Enemy 0 3 1 0 Darmine (M/30)
Vina Watson Enemy 0 3 0 1 Darmine (F/13)
Vina Watson loses some of their power base.
Lea Hotty Ally 5 0 2 0 Darmine (F/53)
Lea Hotty is in desperate trouble and could use the character’s help.
Louie Brieris Contact 0 1 3 1 Geonee (F/65)
Elva Powell Contact 2 1 3 2 Darmine (F/66)
Orion Hegan Contact 0 2 1 0 Vlazhdumecta (M/33)
Orion Hegan is in desperate trouble and could use the character’s help.
Lige Parlow Enemy 0 2 5 4 Darmine (M/39)
Johnni McKee Enemy 0 4 2 0 Darmine (M/20)
Dale Johnson Contact 1 1 0 1 Vlazhdumecta (M/64)
Levi Herrera Contact 2 1 0 2 Sylean (M/50)
Levi Herrera is out of contact doing something interesting but not suspicious.
Isa Peck Ally 2 0 1 3 Darmine (F/45)
Relationship becomes more intense. Contact becomes an ally.
Etloi Reahriy Contact 0 1 0 1 Aslan (F/52)
Arvid Cause Contact 2 0 0 5 Darmine (M/79)
Arvid Cause is a questionable figure such as a criminal, pirate or disgraced noble.
Tomothy Cowen Contact 2 0 0 1 Darmine (M/34)
Myrtice Parker Enemy 0 3 0 1 Darmine (F/77)
Samantha Carr Enemy 0 4 3 0 Dynchia, Imperium (F/32)
Samantha Carr is particularly unusual, such as an artificial intelligence or very alien being.
Duncan Butler Enemy 0 3 0 2 Darmine (M/54)
Duncan Butler is in desperate trouble and could use the character’s help.
Shar Shaarku Sakumsa Contact 1 1 4 1 Vilani, Imperium (F/25)
Shar Shaarku Sakumsa is a member of an organisation which holds a generally opposite view of the Traveller.
Glover Dods Rival 0 3 1 1 Darmine (M/61)
Glover Dods gains in influence.
 
Term Age History
1 18 Failed to qualify for Line/Crew (Navy).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 20 When dealing with an alien race, Leda Martin have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
1 22 Forced to continue current assignment.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 24 Leda Martin's ship is damaged, and Leda Martin have to hitch-hike Leda Martin's way back across the stars to the nearest scout base.
2 24 Gain 5 Contacts. Gain 3 Enemies.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Courier) with previous rank.
3 27 Good fortune
4 30 Continued as Scout (Courier).
4 34 A new romantic starts. Gain an Ally.
5 34 Continued as Scout (Courier).
5 35 When dealing with an alien race, Leda Martin botch an opportunity to gather extra intelligence about them.
5 35 Leda Martin's ship is damaged, and Leda Martin have to hitch-hike Leda Martin's way back across the stars to the nearest scout base.
5 35 Gain 3 Contacts. Gain 2 Enemies.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Explorer (Scout).
6 38 Continued as Scout (Courier).
6 39 Leda Martin's ship is ambushed by enemy vessels. Leda Martin successfully ran to the jump point.
7 42 Attempted to change assignments.
7 42 Returned to Scout (Surveyor).
7 43 Leda Martin's ship is damaged, and Leda Martin have to hitch-hike Leda Martin's way back across the stars to the nearest scout base.
7 43 Gain 6 Contacts. Gain 3 Enemies.
8 43 Became a Merchant (Merchant Marine) with the new title Crewman.
8 45 Make an unexpected connection outside Leda Martin's normal circles. Gain a Contact.
8 47 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 47 Continued as Merchant (Merchant Marine).
9 51 Bankrupted by a rival. Gain the other trader as a Rival.
10 51 Failed to qualify for Journalist (Entertainer).
10 51 Became a Drifter (Scavenger).
10 55 Amnesia.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Drifter (Scavenger).
11 56 Offered job by a patron. Now owe him a favor.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Became a Believer (Holy Warrior) with the new title Hopeful.
12 60 Leda Martin faith enjoys an explosion of popularity largely thanks to Leda Martin's efforts.
12 60 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 63 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Voluntarily left Holy Warrior
13 63 Retired.
13 64 Moved to a new world.
14 67 Aging Crisis. Owe 30,000 for medical bills.
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