Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Lucile Oakden's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Accused of a crime |
5 |
34 |
Became a Prisoner (Thug). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
40 |
Make friends with another inmate; gain them as a Contact. |
7 |
42 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
46 |
Lucile Oakden is moved to a different prison. |
8 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Returned to Prisoner (Thug). |
8 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Returned to Prisoner (Inmate). |
9 |
51 |
Beaten by a prison gang. |
9 |
51 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Continued as Prisoner (Inmate). |
10 |
55 |
Injured. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Returned to Prisoner (Fixer). |
11 |
61 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Continued as Prisoner (Fixer). |
12 |
65 |
Accused of assaulting a prison guard. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |