Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Risk Malissa Boyd's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A sudden war destroys Malissa Boyd's trade routes and contacts, forcing Malissa Boyd to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Scout (Explorer). |
3 |
26 |
When dealing with an alien race, Malissa Boyd botch an opportunity to gather extra intelligence about them. |
3 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
30 |
Malissa Boyd spend a great deal of time on the fringes of Charted Space. |
4 |
30 |
Gain a contact in an alien race. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
36 |
Malissa Boyd have no idea what happened to Malissa Boyd – they found Malissa Boyd's ship drifting on the fringes of friendly space. |
6 |
36 |
Aging Crisis. Owe 10,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Malissa Boyd retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Retired. |
7 |
42 |
Victim of a crime. |
8 |
47 |
Birth or Death involving a family member or close friend. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Good fortune. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
56 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
60 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Good fortune. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |