Retired Field Agent Maybell Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 67 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 7 (0)111B87
Primitive, Daredevil
 
Skills
Animals 0
Art (Presentation) 0
Carouse 1
Deception 2
Drive 0
Electronics 0
Explosives 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 1
Melee 0
Persuade 1
Profession (Worker/Religion) 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Marine Ground Assault Marine01
Believer Holy Warrior Fighter12
Drifter Wanderer 01
Agent Intelligence Field Agent22
Scout Surveyor 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Sammie Fitget Enemy 0 1 4 0 Tapazmal (M/17)
Eldon Howlett Ally 5 0 0 2 Zaris (M/63)
Leah Roland Contact 2 1 0 4 Sydite (F/57)
Cameron Webb Ally 0 0 2 5 Sydite (M/48)
Cameron Webb gains in power and influence.
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Injured. Fully recovered. Owe 5,000 for medical bills.
2 22 Failed to qualify for Naval Academy (Military Academy).
2 22 Submitted to the draft.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 25 Maybell Hall is ordered to take part in a black ops mission that goes against Maybell Hall's conscience. Gain the lone survivor as an Enemy.
3 25 Became a Believer (Holy Warrior) with the new title Hopeful.
3 26 Maybell Hall is chosen to represent Maybell Hall's faith in a vid show or other highly public forum.
4 29 Continued as Believer (Holy Warrior).
4 31 Maybell Hall is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
4 33 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
5 33 Voluntarily left Holy Warrior
5 33 Switched to Drifter (Wanderer).
5 34 Betrayed by a friend. One of Maybell Hall's Contacts or Allies betrays Maybell Hall, ending Maybell Hall's career. That Contact or Ally becomes a Rival or Enemy.
6 34 Became a Agent (Intelligence).
6 38 Rewarded for a successful mission.
6 38 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
7 38 Continued as Agent (Intelligence).
7 41 Maybell Hall went above and beyond the call of duty.
7 42 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
8 42 Voluntarily left Intelligence
8 42 Became a Scout (Surveyor).
8 44 Nearly killed. Owe 15,000 for medical bills.
9 44 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 48 Maybell Hall have been following false teachings!
10 48 Aging Crisis. Owe 20,000 for medical bills.
10 48 Retired at age 48.
10 48 Retired.
10 50 Betrayal. Convert an Ally into a Rival or Enemy.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 55 Moved to a new world.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 60 Gained a contact.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 62 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 40,000 for medical bills.
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