Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Drafted into Law Enforcement |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Millie Jephcots's work ends up coming home with Millie Jephcots, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
28 |
Failed to qualify for Explorer (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
During a battle, defeat or victory depends on Millie Jephcots's actions. Millie Jephcots actions lead to an honorabe discharge. |
5 |
32 |
Became a Scout (Explorer). |
5 |
35 |
When dealing with an alien race, Millie Jephcots botch an opportunity to gather extra intelligence about them. |
5 |
35 |
Millie Jephcots's ship is damaged, and Millie Jephcots have to hitch-hike Millie Jephcots's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 6 Contacts. Gain 3 Enemies. |
5 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
37 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
7 |
37 |
Failed to qualify for Artist (Entertainer). |
7 |
37 |
Returned to Drifter (Scavenger). |
7 |
41 |
Millie Jephcots run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Switched to Scout (Surveyor) with previous rank. |
8 |
42 |
Millie Jephcots have no idea what happened to Millie Jephcots – they found Millie Jephcots's ship drifting on the fringes of friendly space. |
9 |
42 |
Became a Merchant (Broker). |
9 |
46 |
Promoted to Merchant (Broker) rank 1. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Merchant (Broker). |
10 |
48 |
Given advanced training in a specialist field |
10 |
50 |
Promoted to Merchant (Broker) rank 2. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Continued as Merchant (Broker). |
11 |
54 |
Millie Jephcots's business or ship thrives. |
11 |
54 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Voluntarily left Broker |
12 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
56 |
Someone more charismatic but less devout than Millie Jephcots has become Millie Jephcots's superior. |
12 |
58 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Continued as Believer (Holy Warrior). |
13 |
59 |
Millie Jephcots secretly provide religious rites for a dying leader or noble, although they do not share Millie Jephcots's faith. Gain an Ally in the family and a Rival who disagrees with Millie Jephcots's choice. |
13 |
62 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Continued as Believer (Holy Warrior). |
14 |
63 |
Millie Jephcots retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
66 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |