Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies that Nettie Commins easily defeat. |
1 |
21 |
Gain Enemy if Nettie Commins don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Survived a risky adventure but gained nothing. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Attempted a risky adventure and was sent to prison. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 5. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Prisoner (Inmate). |
8 |
47 |
Parole hearing. |
8 |
50 |
Promoted to Prisoner (Inmate) rank 1. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Switched to Prisoner (Fixer) with previous rank. |
9 |
52 |
A guard takes a dislike to Nettie Commins. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Returned to Prisoner (Inmate). |
10 |
58 |
Vocational Training. |
10 |
58 |
Promoted to Prisoner (Inmate) rank 2. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Returned to Prisoner (Fixer). |
11 |
59 |
Disgraced. Word of Nettie Commins's criminal past reaches Nettie Commins's homeworld. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Returned to Prisoner (Inmate). |
12 |
63 |
Hire a new lawyer. |
12 |
66 |
Paroled from prison. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |