Retired Senior Crewman Ottie Sheils  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 67 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 7 (0)111647
Infuriated, Rowdy, Overly thick neck
 
Skills
Animals 0
Athletics (Dexterity) 1
Broker 2
Deception 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Gambler 1
Investigate 1
Language (Floriani (Florian League)) 2
Mechanic 1
Medic 0
Persuade 1
Science (Social Sciences) 0
Stealth 1
Steward 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Physician 01
Scholar Scientist 03
Merchant Merchant Marine Senior Crewman12
Drifter Barbarian 12
Merchant Broker 14
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Leda Stanley Rival 1 6 3 3 Libert (F/37)
Very bad falling out.
Kent Staff Enemy 0 1 5 2 Libert (M/56)
Dominic Gardiner Enemy 0 3 0 0 Libert (M/65)
 
Term Age History
1 18 Became a Scholar (Physician).
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Attempted to change assignments.
2 22 Switched to Scholar (Scientist) with previous rank.
2 23 Entangled in a bureaucratic or legal morass that distracts Ottie Sheils from Ottie Sheils's work.
3 26 Continued as Scholar (Scientist).
3 30 A romantic relationship ends badly. Gain a Rival or Enemy.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Physician (Scholar).
4 30 Continued as Scholar (Scientist).
4 32 Ottie Sheils's work is sabotaged by unknown parties. Ottie Sheils may salvage what Ottie Sheils can and give up.
5 32 Failed to qualify for Enforcer (Rogue).
5 32 Submitted to the draft.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 36 Continued as Merchant (Merchant Marine).
6 37 Ottie Sheils's ship or starport is destroyed by criminals. Gain them as an Enemy.
7 37 Became a Drifter (Barbarian).
7 40 Gained a contact.
7 41 Promoted to Drifter (Barbarian) rank 1.
8 41 Continued as Drifter (Barbarian).
8 44 Ottie Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 44 Switched to Merchant (Broker).
9 47 Severely injured. Fully recovered. Owe 7,500 for medical bills.
10 48 Continued as Merchant (Broker).
10 49 Gained a contact.
11 52 Continued as Merchant (Broker).
11 53 Moved to a new world.
11 56 Promoted to Merchant (Broker) rank 1.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Merchant (Broker).
12 58 Severely injured. Owe 1,250 for medical bills.
13 58 Aging Crisis. Owe 50,000 for medical bills.
13 58 Retired.
13 60 Good fortune.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 66 Moved to a new world.
15 66 Aging Crisis. Owe 20,000 for medical bills.
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