Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
22 |
Drafted into Merchant Marine |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Became a Merchant (Merchant Marine). |
3 |
25 |
Good fortune |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Embroiled in legal trouble. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Became a Citizen (Colonist). |
5 |
35 |
Rosanna Lamb's business expands, Rosanna Lamb's corporation grows, or the colony thrives. |
5 |
36 |
Promoted to Citizen (Colonist) rank 1. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
42 |
Survived a risky adventure but gained nothing. |
8 |
43 |
Continued as Drifter (Scavenger). |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Voluntarily left Scavenger |
9 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Opponents of Rosanna Lamb's belief system ambush Rosanna Lamb. |
9 |
50 |
Nearly killed. Owe 40,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
56 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |