Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Citizen (Worker). |
2 |
24 |
Rose Carr rise to a position of power in Rose Carr's colony or corporation. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Severely injured. Fully recovered. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Rose Carr do not know what happened to Rose Carr. There is a gap in Rose Carr's memory. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
35 |
Rose Carr aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
39 |
A new romantic starts. Gain an Ally. |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
43 |
Betrayed by a friend. One of Rose Carr's Contacts or Allies betrays Rose Carr, ending Rose Carr's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
43 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Rose Carr is chosen to represent Rose Carr's faith in a vid show or other highly public forum. |
9 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
47 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Opponents of Rose Carr's belief system ambush Rose Carr. |
10 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Spend time with an alien race. Gain a contact. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |