Retired Senior Manager Sa Be-taarwab  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 67 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 8 (0)111A98
Debonair, Overbite
 
Skills
Admin 1
Advocate 1
Art (Creative/Exotic Media) 1
Astrogation 0
Athletics 0
Carouse 1
Diplomat 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Leadership 1
Mechanic 1
Medic 1
Persuade 1
Pilot 0
Profession (Colonist) 0
Science (Social Sciences) 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Merchant Merchant Marine Senior Crewman12
Navy Line/Crew Crewman01
Scout Surveyor 01
Citizen Corporate Senior Manager56
Believer Holy Warrior Fighter12
 
Name Type Affinity Enmity Power Influence Species
Ebpa-be Apdas Contact 2 1 6 1 Bwap (F/81)
Ebpa-be Apdas is actually an organisation such as a political movement or modest sized business.
Dabase Kaat Enemy 0 3 1 0 Bwap (F/38)
Flora Vabsley Contact 1 0 0 3 Cafadan (F/44)
Glennie McGrath Contact 1 1 1 0 Swanfeh (F/69)
Te-kepab Contact 0 2 1 0 Bwap (F/18)
Ludie Dunn Contact 0 2 1 1 Lancian (F/42)
Marguerite Dunn Contact 1 1 2 0 Hanen (F/15)
Alice Mcandrew Contact 3 1 3 2 Ayansh'i (M/45)
Kepeso-Sa-babethwa Enemy 0 1 0 1 Bwap (M/47)
Bartholomew Marshall Enemy 0 5 1 2 Yilean (M/27)
Relationship becomes more intense.
Shelly Mills Contact 1 2 0 1 Tapazmal (M/67)
Shelly Mills is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Severely injured. Owe 10,000 for medical bills.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 Make an unexpected connection outside Sa Be-taarwab's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 28 Sa Be-taarwab's ship or starport is destroyed by criminals. Gain them as an Enemy.
4 28 Became a Navy (Line/Crew) with the new title Crewman.
4 31 Nearly killed. Fully recovered. Owe 7,500 for medical bills.
5 31 Became a Scout (Surveyor).
5 34 Sa Be-taarwab's ship is damaged, and Sa Be-taarwab have to hitch-hike Sa Be-taarwab's way back across the stars to the nearest scout base.
5 34 Gain 6 Contacts. Gain 2 Enemies.
6 34 Became a Citizen (Corporate).
6 35 Gained a contact.
6 38 Promoted to Citizen (Corporate) rank 1.
7 38 Aging Crisis. Owe 20,000 for medical bills.
7 38 Retired at age 38.
7 38 Continued as Citizen (Corporate).
7 40 Advanced training in a specialist field.
7 42 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
8 42 Aging Crisis. Owe 60,000 for medical bills.
8 42 Continued as Citizen (Corporate).
8 46 Sa Be-taarwab learn something Sa Be-taarwab should not have – a corporate secret, a political scandal – which Sa Be-taarwab can profit from illegally.
8 46 Gain a criminal contact.
8 46 Promoted to Citizen (Corporate) rank 3.
9 46 Aging Crisis. Owe 40,000 for medical bills.
9 46 Continued as Citizen (Corporate).
9 48 Sa Be-taarwab is rewarded for Sa Be-taarwab's diligence or cunning.
9 50 Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Continued as Citizen (Corporate).
10 51 Advanced training in a specialist field.
10 54 Promoted to Citizen (Corporate) rank 5.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Continued as Citizen (Corporate).
11 58 Hard times caused by a lack of interstellar trade costs Sa Be-taarwab Sa Be-taarwab's job.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 58 Became a Believer (Holy Warrior) with the new title Hopeful.
12 61 Sa Be-taarwab is chosen to represent Sa Be-taarwab's faith in a vid show or other highly public forum.
12 62 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 62 Continued as Believer (Holy Warrior).
13 63 Sa Be-taarwab retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 66 Aging Crisis. Owe 40,000 for medical bills.
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