Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
A police detective or rival criminal forces Selma Morvell to flee and vows to hunt Selma Morvell down. Gain an Enemy. |
3 |
23 |
Became a Army (Army Support) with the new title Private. |
3 |
26 |
Thrown into a brutal ground war |
3 |
27 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Army (Army Support). |
4 |
31 |
Advanced training in a specialist field |
4 |
31 |
Attempt at commissioned failed. |
5 |
31 |
Continued as Army (Army Support). |
5 |
35 |
Assigned to an urbanised planet torn by war. |
6 |
35 |
Continued as Army (Army Support). |
6 |
38 |
Given a special assignment or duty in Selma Morvell's unit. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
40 |
Find Ancient Technology. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
50 |
Betrayed by a friend. One of Selma Morvell's Contacts or Allies betrays Selma Morvell, ending Selma Morvell's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Failed to qualify for Corporate (Citizen). |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
53 |
Became a Entertainer (Journalist). |
11 |
55 |
Gain a patron in the arts. Gain an Ally |
11 |
57 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
12 |
57 |
Continued as Entertainer (Journalist). |
12 |
61 |
Selma Morvell is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
13 |
61 |
Returned to Drifter (Scavenger). |
13 |
63 |
Selma Morvell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Retired at age 63. |
14 |
63 |
Retired. |
14 |
66 |
Spend time with an alien race. Gain a contact. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |